As society progresses into the 21st century we are seeing new generations of learners who are comfortable using technology in their everyday life. At the same time, learning materials are available electronically from anywhere and at anytime. Educators and trainers must design blended learning taking these and other trends into consideration. This track focuses on guidelines and best practices for designing blended learning solutions.
Blended learning implementation can use a variety of technologies in delivery. Also, as technology emerges, educators and trainers must integrate the emerging technologies when implementing blended learning. What technologies are being used or can be used to deliver quality blended learning? What research studies are being conducted on the use of blended learning? This track aims to provide answers to these and related questions concerning the usage of technologies in blended learning.
As we move from the early stage of the 21st century into the later stages, we need to look at the role of blended learning in the future. How can blended learning be more effective and motivating for learners? What are some of the trends that will affect blended learning in the future? How are organizations planning to implement blended learning in the future? How does current research inform the future practice of blended learning? These are the issues to be addressed in the Future of Blended Learning presentations.
Traditionally corporate training programs have been on-site and face-to-face, but with development of digital media, various platforms and modes of delivery, training has been much more interactive and engaging resulting in professionals becoming far more responsive. Blended learning is the best method of delivering corporate training if technology is strategically used. The focus of this track is to examine the difference between elearning and blended learning, as well as how technology can be used to compliment face-to-face, instruction-led training in the corporate setting.
Pedagogy is the pivotal element of successful learning and it should be underpinned by carefully selected learning theories and in-depth understanding of the needs of the 21st century learner. Pedagogy can be viewed as guidance to learn that comprises teaching practices, methods, strategies as well as teaching philosophies and beliefs. Blended learning pedagogies are addressed in this track.
The Practice track is the forum for high-quality presentations on innovative applications and practical Blended Learning solutions. These include any combination of learning and training tools and practices that have proven successful in a variety of contexts. The Practice track papers should generally have results from (ideally) real world development, deployment, and experiences delivering Blended Learning solutions. Examples of real-life implementation of Blended Learning solutions are invited both from all educational sectors and a broad variety of industries.
In the past, mechanical robots have been used exclusively in the manufacturing industry. Nevertheless, during the last years, robots are phased in alternative industries, in businesses of services, in homes and lately in schools and education. This special track is meant as a forum for researchers and practitioners regarding all aspects of robotic uses in all grades of formal education and informal education. The aim is to provide an opportunity for researchers, social workers and practitioners to discuss and share the latest developments and the new ideas regarding robotics in education in the broadest sense.